Games of Spring 2022

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The schedule of games being run in Spring 2022 under the auspices of the MIT Assassins' Guild is as follows.

Note: This is only for the month of March. More will be added in the coming weeks.

Make sure that you are on the Assassins' Guild Mailing List to receive the application forms for these games.

Patrol

First and Third Saturday of the month, 8-11:00pm, 36-115

Travel to strange new classrooms. Meet interesting, unusual people, and kill them! Patrol is a high-action game of live combat with rubber-dart guns. Shoot your friends, then watch out as they try to take their revenge.

[3/5 Weekend] Patrol Replacement: Ultimate Showdown of Ultimate Destiny

GM: Jesse Ashcraft-Johnson

Saturday, March 5th, from 8 to 11 PM, on the hallowed battlefield of the 1st floor of Building 36, there shall be held a most epic combat. It shall be the Last Battle Royal, the Skirmish of the Millennium, the Tie-breaking Ritual Combat, the Titular Versus, the Final Fisticuffs Frontier. Indeed, it shall be THE ULTIMATE SHOWDOWN OF ULTIMATE DESTINY!

Witness the Official Theatrical Trailer: http://www.albinoblacksheep.com/flash/showdown

It's a giant asymmetric free-for-all, with every character having different weapons and wacky abilities! Shoot your friends! Make new enemies! Die in glorious combat and live on in Valhalla! And when you're been there and done that, come back and get a new character so you can re-join the fray!

Many will enter the battle, but ONLY ONE WILL SURVIVE! I wonder who it will be? Will Spider Man's webs tangle up Groot's roots? Will Captain Planet put sharks with frikkin laser beams on their heads back on the endangered species list? Poe or Finn--WHO WILL GO DOWN FIRST?

Game will start at 8 PM with going over the rules. If you can't make it on time, you can get a rules run-down and a nerf gun in your hands when you arrive.

[3/11 Weekend] A Wretched Hive of Scum and Villany

GMs: Ariel Segall and Andrew Menard

It's your seventh year at the Hogwarts School of Witchcraft and Wizardry, but you know already nothing will be the same. Snape is your new headmaster, after the rumored murder of his predecessor. Muggleborn students have been banned, and students from elsewhere are coming to Hogwarts for the very first time. The train ride to school is always energetic, between the last gasp of summer, anticipation of the term to come, and an excess of sugar; however, this year it's downright chaos. The Weasley Twins have somehow managed to make even more trouble than they ever did as students, the Ministry of Magic has sponsored a card tournament in a ridiculous attempt to improve their reputation, and old rivals are trying to recruit new allies. And on top of everything else, the train has somehow gone and gotten itself stuck. Travelling to Hogwarts has never been so troublesome, but at least you've got plenty to do while you're here.


On the Hogwarts Express is a lighthearted one-night (four-hour) game run by Ariel Segall and Andrew Menard, set six months before the events of the Harry Potter Year 7 ten-day game, and introducing several of the ten-day mechanics. Playing the one-night will not affect your casting in the ten-day when it runs; this is a spoiler-free game.