Editing Games of Summer 2019

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{{:Draft Schedule Notice}}
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The schedule of games being run in Summer 2019 under the auspices of the [[MIT Assassins' Guild]] is as follows.
 
The schedule of games being run in Summer 2019 under the auspices of the [[MIT Assassins' Guild]] is as follows.
  
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== [6/1 Weekend] Golden Cobra Sampler ==
 
== [6/1 Weekend] Golden Cobra Sampler ==
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Zampolit status: APPROVED
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Weekend confirmed? YES
  
 
'''GMs: Laura Boylan'''
 
'''GMs: Laura Boylan'''
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=== Homunculus, by Anna Kreider ===
 
=== Homunculus, by Anna Kreider ===
  
Reminiscent of an episode of Black Mirror, Homunculus brings to the surface all the conflicting emotions of what it’s like to have a loved one pass away and come back to life as an AI. As one player acts as the deceased/Homunculus, the other players are the connections to the deceased, who must decide whether to keep or remove the Homunculus. The game is tense and full of melancholy and we are very excited about it!
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Reminiscent of an episode of Black Mirror, Homunculus by Anna Kreider brings to the surface all the conflicting emotions of what it’s like to have a loved one pass away and come back to life as an AI. As one player acts as the deceased/Homunculus, the other players are the connections to the deceased, who must decide whether to keep or remove the Homunculus. The game is tense and full of melancholy and we are very excited about it!
  
 
=== The Long Drive Back from Busan, by Clio Yun-su Davis ===
 
=== The Long Drive Back from Busan, by Clio Yun-su Davis ===
  
Finally, a game about K-pop! The Long Drive Back from Busan is about the relationships between bandmates in a K-pop group, as they go through the stress of dealing with fans and their manager. The game combines some of our favorite mechanisms in role-playing and even leaves behind a video artifact of the players to leave for their “fans”. It’s a game about rising to the top of an industry, while making personal sacrifices on the way, a theme that isn’t explored enough in larp. We love this!
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Finally, a game about K-pop! Clio Yun-su Davis’ The Long Drive Back from Busan is about the relationships between bandmates in a K-pop group, as they go through the stress of dealing with fans and their manager. The game combines some of our favorite mechanisms in role-playing and even leaves behind a video artifact of the players to leave for their “fans”. It’s a game about rising to the top of an industry, while making personal sacrifices on the way, a theme that isn’t explored enough in larp. We love this!
  
 
=== Sign, by Kathryn Hymes and Hakan Seyalioglu ===
 
=== Sign, by Kathryn Hymes and Hakan Seyalioglu ===
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== [6/22 Weekend] Good Intentions ==
 
== [6/22 Weekend] Good Intentions ==
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Zampolit status: APPROVED
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Weekend confirmed? NO
  
 
'''GMs: Will Kalb, Kim Beder, Haley Bates'''
 
'''GMs: Will Kalb, Kim Beder, Haley Bates'''
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Satan is stopping by for his annual inspection, and the residents of Scarytown are scrambling to get their usual celebration ready.  Unfortunately, the decorations are all overpriced, the only place that caters is Pizza Hut, and nobody can agree on a party theme!  Plus, there is a strange visitor in town who claims to have seen other afterlives… the party is starting in less than four hours and it’s looking like a total disaster!
 
Satan is stopping by for his annual inspection, and the residents of Scarytown are scrambling to get their usual celebration ready.  Unfortunately, the decorations are all overpriced, the only place that caters is Pizza Hut, and nobody can agree on a party theme!  Plus, there is a strange visitor in town who claims to have seen other afterlives… the party is starting in less than four hours and it’s looking like a total disaster!
  
Good Intentions is a four-hour game of sin, eternal damnation, and party planning, running the weekend of 6/22.
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Good Intentions is a four-hour game of sin, eternal damnation, and party planning, running the weekend of [weekend].
 
 
== [7/13, 7/20, and 7/27 Weekends] Guild Camp ==
 
 
 
'''GMs: Ken Clary'''
 
 
 
Guild Camp! Is it something you're up for?
 
  
Traditionally, Guild Camp is a 2-week "boot camp" for game writers. You take a game from initial inception to runtime in 2 weeks, which is an intense feat. It's a great way to get a crash course in gamewriting, get practice at writing and producing a game, or get your feet wet at helping out.
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== [6/29 Weekend] A Single Silver Coin ==
  
Other, less intensive options will be available.
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Zampolit status: EXEMPT
  
== [8/3 Weekend] A Single Silver Coin ==
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Weekend confirmed? NO
  
 
'''GMs: Laura Boylan, Peter Litwack'''
 
'''GMs: Laura Boylan, Peter Litwack'''
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---
 
---
  
This is a game about emotion and roleplaying. There is no combat. There are very few mechanics. All of the characters are dead and traveling to their afterlife. The game is about people reflecting on their lives and talking to other people who were significant in their lives. There are secrets to be revealed, apologies to be made, forgiveness to be given or withheld.
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This is a game about emotion and roleplaying. There is no combat. There are very few mechanics. All of the characters are dead and traveling to their afterlife. The game is about people reflecting on their lives and talking to other people who were significant in their lives. There are secrets to be revealed, apologies to be made, forgiveness to be given or withheld.
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== [7/13, 7/20, and 7/27 Weekends] Guild Camp ==
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Zampolit status: EXEMPT
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 +
Weekend confirmed? NO
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 +
'''GMs: Ken Clary'''
 +
 
 +
Guild Camp! Is it something you're up for?
 +
 
 +
Traditionally, Guild Camp is a 2-week "boot camp" for game writers. You take a game from initial inception to runtime in 2 weeks, which is an intense feat. It's a great way to get a crash course in gamewriting, get practice at writing and producing a game, or get your feet wet at helping out.
  
 
== [8/14 Weeknight] Midnight at Mysterious Manor ==
 
== [8/14 Weeknight] Midnight at Mysterious Manor ==
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Zampolit status: APPROVED
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Weekend confirmed? YES
  
 
'''GMs: Jakob Weisblat'''
 
'''GMs: Jakob Weisblat'''
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Midnight at Mysterious Manor is a high-shtick one-night game of spooky exploration and being stuck with people you might prefer to stay far away from, played almost entirely in the dark.
 
Midnight at Mysterious Manor is a high-shtick one-night game of spooky exploration and being stuck with people you might prefer to stay far away from, played almost entirely in the dark.
  
{{DEFAULTSORT:2019.Summer}}
 
 
[[Category:Game Schedules]]
 
[[Category:Game Schedules]]

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